Lab 8 Part B: Virtual Camera

This is the second half of lab 8.  Its the action of a camera moving around the map.  I just repeated the same map as the previous part with the same issue.  Then I used classic tweens in the animation itself to move around the map and kept the frame rate at 24 fps so even though its fast its smooth.  In addition there are start and stop buttons that allow you to pause then start the animation from that point at any time.